Oct 22, 2006, 01:46 AM // 01:46
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#1
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Balanced gvg build-plz rate
This takies into account protecting the casters, killing enemied quickly, and winning. i dont have the skills for some of them because the builds are common or easy to see
Shock hammer
used to go for casters. first goes after monk, kding them and causing heavy damage.
shock axe. mostly crowd control. goes after anyone the hammer war is not attacking. good for killing annoying sins, mesmers and necros. should bring distrupting chop.
Migrane mesmer-migrane, power spike, shatter enchant, eburn, inspired enchantment, malise, rez sig
used to shut down a monk quickly. hex with migrane, and cover it with maliase. power spike it when it tres to cast any significant skills. good while helping hammer war.
SS. kills stuff, gets job done.
Air spiker. use the premade build, exept puut some points in earth, and use iron mist. same as ss- damage dealing
BACLKINE
Woh monk
Boon prot monk
monk protector. this is a keyston to the build (sort ot, at least to the healers)
e/mo- war against mele, ward against foes, restore condition, mend condition, heal party, rez sig.
Strategy. 1st off, all the characters need rez sig. the shock axe runs the flag with sprint, while the backline assembles, and sets up wards. the hammer war, migrane mes, and and air spiker target the monk. iron mist the monk, and precede to gank. at the same time, the shock axe and ss are running crowd control, and distracting the other monk and cause pressure. when the first monk dies, get the other monk, and push forward into their base. kill the npc's and and anoying warriors, and when the others rez, go through the the killing again. finnaly finish off the guild lord.
Last edited by Mesmer in Need; Oct 22, 2006 at 01:50 AM // 01:50..
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Oct 22, 2006, 02:05 AM // 02:05
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#2
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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http://gwshack.us/
Oh. And as an afterthought. The build is horrible. SS=bad in GvG. You're not going to be able to interrupted any 'significant' Monk spells except BL and GoH, even with Migraine, since most of them are 1/4 cast times. Air spikers are bad for the purposes of dealing damage. You have no runner. WoH are bad in GvG. E/Mo needs Ether Prodigy. And no, all characters do NOT need Res Sig.
Have a good day before JR closes this.
Last edited by Dragannia; Oct 22, 2006 at 02:08 AM // 02:08..
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Oct 22, 2006, 07:52 AM // 07:52
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#3
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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You have no Prodigy or 2nd Wind with which to power your Warder.
You don't have enough hex support to make either Migrane or SS stick.
Iron Mist.
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Oct 22, 2006, 11:31 AM // 11:31
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#4
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Frost Gate Guardian
Join Date: Aug 2006
Guild: GUYS
Profession: E/
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Step 1
Click B
Step 2
Observe a few of the matches
Step 3
Note the strategies that the various guilds use, and what kind of builds they are using, see how they respond to things the other team does
Step 4
Think of your build concept, work out the strengths and weaknesses of this concept, work the characters and make sure it has a chance to counter most of the popular builds in the meta.
Step 5
Post your build in a way that is clear and precise, gwshack or gwfreaks is great for this, remember to put in attributes
Step 6
Recieve critisisms and refine your build
Step 7
Play and test your build, and tweak what you think is appropriate.
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Oct 22, 2006, 01:19 PM // 13:19
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#5
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Re:tired
Join Date: Nov 2005
Profession: W/
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Step 8:
Read sticky threads on posting builds.
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